Item upgradesПредмет

Enchanting and scrolls

The scroll decides what a failed try does: for grade items, slot items and talismans a regular scroll resets the enchant to +0, Blessed lowers it by 1, and Stable keeps it for slot items and talismans. Up to +3 the chance is 100%, and +10 opens on day 5 of the grade week.

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Enchant

+0 ... +10grade items, slots, talismans

100% chance

up to +3epic jewelry up to +2

Scrolls

regularBlessed, Stable, Crystal

Item breaks

old world D-Sregular scroll only

In short

  • Grade items (Dynasty, Moirai, Vesper, Legendary) are enchanted with their own scrolls, separate for weapons and armor, from +0 to +10. Talismans, Dragon Belt, Dragon Pendant, Shirt, Circlet and Cloak use slot scrolls.
  • Up to +3 the chance is 100%. Later the chance drops, and what matters is what a failed try does: the scroll kind decides it.
  • A regular scroll resets the enchant to +0 on failure, Blessed lowers it by 1, Stable (for slot items, talismans and epic jewelry) leaves it as it is. The item does not break.
  • An item breaks only from a regular retail D-S scroll of the old world.
  • +9 is available from day 1 of the grade week, +10 opens on day 5.

Comparing the kinds

A scroll fits only its own item: a Dynasty scroll does not enchant Moirai items, and a Talisman of Speed scroll does not enchant an Aden Talisman.

Old world: D-S scrolls

ScrollLimitOn failure
Scroll: Enchant Weapon and Scroll: Enchant Armor+16the item breaks
Blessed Scroll: Enchant Weapon and Blessed Scroll: Enchant Armor+16the enchant resets to +3, the item stays
Crystal Scroll: Enchant Weapon and Crystal Scroll: Enchant Armor+16no failure, 100% chance
For retail items of grades D-S.

Grade weapons and armor

ScrollEnchantOn failure
Scroll: Enchant Dynasty Weapon, Scroll: Enchant Moirai Armor and so onup to +10the enchant resets to +0
Blessed Scroll: Enchant Dynasty Weapon, Blessed Scroll: Enchant Moirai Armor and so onup to +10the enchant drops by 1
Separate scrolls for the weapons and the armor of every grade. The item does not break.

Talismans, slot items and epic jewelry

ScrollEnchantOn failure
Scroll: Enchant Dragon Belt (every slot item and talisman has its own regular scroll: Dragon Pendant, Shirt, Circlet, Cloak, Aden Talisman, Talisman of Speed, Eva, Baium, Authority)up to +5the enchant resets to +0
Blessed Scroll: Enchant Accessory (Dragon Belt, Dragon Pendant, Shirt, Circlet, Cloak) and Blessed Scroll: Enchant Talismanup to +8the enchant drops by 1
Stable Scroll: Enchant Accessory and Stable Scroll: Enchant Talismanfrom +8 to +10the enchant stays
Scroll: Enchant Epic Jewelryup to +4the enchant resets to +0
Blessed Scroll: Enchant Epic Jewelryup to +5the enchant drops by 1
Stable Scroll: Enchant Epic Jewelryfrom +5 to +6the enchant stays
For Dragon Belt, Dragon Pendant, Shirt, Circlet, Cloak and talismans. Epic jewelry: Ring of Core, Earring of Orfen, Ring of Queen Ant, Frintezza's Necklace and the other epic jewelry. The item does not break.

Enchant by level

New enchantGrade weapons and armorTalismans and slot items
+1 ... +3regular or Blessed, 100% chanceregular or Blessed, 100% chance
+4, +5regular or Blessedregular or Blessed
+6 ... +8regular or BlessedBlessed only
+9regular or BlessedStable only
+10regular or Blessed, from day 5 of the grade weekStable only, from day 5 of the grade week
The new enchant level after a successful try. Epic jewelry: a regular scroll up to +4, Blessed up to +5, Stable only +6, 100% chance up to +2.

Where to get them

ScrollWhere from
Scroll: Enchant Dynasty Weapon and other regular grade scrollsMonster Enhancement trophies from monsters of level 76 and higher (Enhancement +1 gives Dynasty scrolls, +2 Moirai, +3 Vesper, +4 Legendary), altar bosses and field raid bosses of the grade difficulty
Regular scroll of the current gradeAlt+B, Upgrades, Artifacts, "D-S exchange": a set of old world Blessed Scrolls (they drop from old world monsters under Monster Enhancement and from field raid bosses), Ancient Adena and Adena
Blessed Scroll for grade items, slot items and talismansaltar bosses, when the altar difficulty equals the open grade, and the Labyrinth of the Abyss bosses on their day of the week. Daily PvE instance bosses also give Blessed Scroll: Enchant Talisman
Regular scrolls for slot items and talismansAlt+B, Upgrades, Craft, "Slot scrolls". Talisman scrolls also drop from the talisman altar bosses
Stable ScrollAlt+B, Upgrades, Craft, "Stable scrolls": from regular scrolls of one family and a Blessed one, plus L-Coin, Ancient Adena and Adena
Regular old world D-A scrollsAlt+B, Shop, Mammon, Merchant of Mammon: Scroll: Enchant Weapon and Scroll: Enchant Armor for Ancient Adena and Blank Scroll

The window shows how much you need for an exchange or a craft. The article "Upgrades in Alt+B" explains the lists.

Questions

Why can't I enchant to +10?

Enchanting to +10 opens on day 5 of the grade week, 4 days after Friday 18:30. Until then +9 is the limit.

What happens to the item on failure?

A regular grade or slot scroll resets the enchant to +0, Blessed lowers it by 1, Stable keeps it. The item does not break: only an old world item breaks, from a regular D-S scroll.

Can I enchant a Dynasty item with a Moirai scroll?

No. A scroll fits only items of its own grade and kind: weapons or armor.

Why does Blessed not fit +9?

A Blessed Scroll for slot items and talismans enchants up to +8. From +8 to +9 and beyond you need a Stable Scroll.

Can I enchant without stopping?

Yes, the Workshop has auto enchanting: it makes a series of tries with the scroll you pick. The "Workshop" button on the side bar opens it.

What is Scroll: Enchant Advanced for?

It enchants only weapons and armor marked EPIC or Infinity in the name. It does not fit items of the Dynasty, Moirai, Vesper and Legendary grades. On failure the enchant stays.